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Computers Listings
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Total:
24 | Displaying: 21 - 24 | Pages: << 1 2 3 |
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Introduction & Languages
Updated: 03/22/2005
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Artificial Intelligence
An quick overview of AI from both the technical and the philosophical points of view. Topics discussed include search, A*, Knowledge Representation, Neural Nets.
Updated: 03/22/2005
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How Computers Work
Includes the basics of digital logical design, computer organization and architecture including assembly language, processor design, memory hierarchies and pipelining. Students examine the detailed construction of a very simple computer. Problem sets use Beta-Sim, a RISC simulator written by Mike Wessler. A higher level view of a modern RISC architecture is studied, using the Patterson and Hennessey introductory text, from both the programmer's point of view and the hardware designer's point of view. The distinction between RISC and CISC architectures is emphasized
Updated: 03/22/2005
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The Structure and Interpretation of Computer Programs
An introduction to programming and the power of abstraction, using Abelson and Sussman's classic textbook of the same name. Key concepts include: building abstractions, computational processes, higher-order procedures, compound data, data abstractions, controlling interactions, generic operations, self-describing data, message passing, streams and infinite data structures, meta-linguistic abstraction, interpretation of programming languages, machine model, compilation, and embedded languages.
Updated: 03/22/2005
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Computers Listings
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Total:
24 | Displaying: 21 - 24 | Pages: << 1 2 3 |
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