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  • Home : OS : LongHorn
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    LongHorn Listings
    Total:  38Displaying: 21 - 30Pages: << 1 2 3 4 >>

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    Longhorn Mobile Application Overview
    Designing Mobile Applications for Laptops and Tablet PCs - Networking, Data, Power and Other Considerations With laptop, notebook and Tablet PC sales growing faster than desktops, "Longhorn" provides a platform for developing applications for mobile form factors, i.e.: ACPI, Networking, Data Synchronization etc. This session provides an overview of the mobile landscape, key technologies and why it is important to keep these in mind for developing your applications.

    Updated: 04/10/2005

    Windows "Longhorn:" Building Network Smart Applications
    This session outlines the important concepts that application developers need to consider when writing applications that use networks. Explore real examples of applications that work well and those that don't. It also outlines APIs that give the developer the information they need to write intelligent network applications.

    Updated: 04/10/2005

    Designing Power-Aware Windows "Longhorn" Applications
    As anywhere, anytime wireless network access becomes reality, customers are starting to expect their mobile PCs to act more and more like cell phones. With over a billion cellular phones in use worldwide, it's hard to argue with the opportunity presented by making mobile PCs run for days without needing to be plugged in. To take advantage of this opportunity, it's critical for Windows applications to register for and respond appropriately to power status notifications from the operating system. Learn about the power management support today and tomorrow and see how to use it in your applications to enhance the user's experience and save power.

    Updated: 04/10/2005

    Exploring Location-Aware Applications in "Longhorn" and Devices
    The "Longhorn" location service provides an infrastructure that enables people and applications to be location aware anytime, anywhere. The service and the location schema enables Windows to make use of location information from a broad range of location determination technologies and content providers. Focus on the location service landscape, the location service architecture and schema, and the managed APIs that developers can use to not only write location aware applications, but also to extend and configure the capabilities of the location service.

    Updated: 04/10/2005

    Programming to "Longhorn" Data Synchronization
    With a growing number of mobile users and devices, the need to synchronize data with the PC is becoming more and more critical. This session focuses on Microsoft's plans around Synchronization. This includes the new user experience and platform for Synchronization Manager which becomes the new hub for all of your synchronization with your PC including applications, services and devices. Learn about the new experience and how you can leverage Synchronization Manager for your application, device or service synchronization.

    Updated: 04/10/2005

    An Overview of Managed/Unmanaged Code Interoperability
    This article provides basic facts about interoperability between managed and unmanaged code, and guidelines and common practices for accessing and wrapping unmanaged API from managed code, and for exposing managed APIs to unmanaged callers. Security and reliability considerations, performance data, and general practices for development processes are also highlighted. (14 printed pages)

    Updated: 04/10/2005

    Chapter 5: Recommendations for Windows Forms and "Longhorn"
    This final chapter will help you understand the similarities and differences between "Avalon" applications and Windows Forms applications, and when and where to use each to take advantage of "Longhorn" capabilities. Sample code explores scenarios discussed in the text.

    Updated: 04/10/2005

    Chapter 4: Recommendations for Win32, ActiveX, and "Longhorn"
    Here's what you’ll need to know when your Win32-based applications must migrate to or interoperate with "Avalon," the presentation and media component of "Longhorn." New code samples that provide actual implementations are included in this chapter.

    Updated: 04/10/2005

    Chapter 3: Recommendations for Managed and Unmanaged Code Interoperability
    The third chapter outlines the latest recommendations and thinking on interoperability between managed and unmanaged code from Microsoft. This chapter first looks at the different technology options for interoperability and then drills into specific, low-level recommendations for each technology, based on the current engineering practices at Microsoft. This chapter is relevant to more than just developing applications for "Longhorn." It provides guidance for any managed/unmanaged interoperability scenario.

    Updated: 04/10/2005

    Chapter 2: Preparing for Longhorn
    Chapter 2 focuses on two points: When planning a distributed application that will take advantage of "Longhorn," software designers and developers need to consider both the application's architecture and the way it is coded. The first chapter section explains the motivation for a Service-Oriented Architecture (SOA) and outlines its fundamental tenets. Software designers should take advantage of the principles behind service-oriented architectures to be better prepared to develop applications for "Longhorn." The second section discusses managed code, which is the preferred execution model for applications that will run on "Longhorn."

    Updated: 04/10/2005

    LongHorn Listings
    Total:  38Displaying: 21 - 30Pages: << 1 2 3 4 >>



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